
After I've set GZDoom on the blacklist there was no lag and no weird renderer switching.ĮDIT: I checked another thread earlier regarding code injection and it seem OBS Studio and running FPSMonitor causes the issue.
#GZDOOM LAG DRIVERS#
I updated my graphics drivers in an attempt to get another game working which didn't work either. I ran a windows update and then it worked fine. Every half a second or so with FPSMonitor active. GZDoom has become extremly laggy by Xim Thu 4:09 am When I first got GZDoom on my new PC it was unplayably laggy, like the loading wipe screen took almost a minute. Although the parent ZDoom codebase has been discontinued, the latest official release is available. The game was apparently going back and forth between Directx and OpenGL. ZDoom now comes in multiple flavours The primary port, GZDoom, sports advanced hardware (OpenGL) and enhanced software rendering capabilities, while the port LZDoom serves as an alternative with a different feature set, detailed below. It also shows what renderer the game currently uses. I made an overlay that I can toggle that shows information like CPU usage and so forth. 6fps to 13fps ingame and even in the menu it's horrible. The problem is that FPS ingame is really low.

It runs on Windows, Linux, and OS X, and adds new features not found in the games as originally published by id Software. "ZDoom is a family of enhanced ports of the Doom engine for running on modern operating systems. GZDoom Performance Comparison - Brutal Doom Mephres 398 subscribers Subscribe 4.1K views 2 years ago This video is meant to demonstrate the rough performance differences. Games : Doom : Mods : Brutal Doom : Addons. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles.
#GZDOOM LAG MOD#
This doesnt happen with just D4D, either It even happens when I play the game without any addons/mappacks. The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. The only problem is that the game lags to a crawl as soon as I start a new game. It's not that I truly need GZDoom to have FPSMonitor active but I think it's good that I atleast make the issue known. I just recently got my hands on GZDoom 1.1.0 so I can play D4D v3 Alpha 7.


GZDoom acts REALLY weird with FPSMonitor. I saw developers responding here so I figured I would post here. I bought FPSMonitor from the site but couldn't really find a forum of some kind.
